RGB Hexagons
This page is very new so a lot is missing but i am working on updating it
Placement Info:
When placing the hexagons in a YMAP, I recommend using Blender along with the Sollumz add-on It’s not required — you can use any tool you like — but Blender with Sollumz makes relative placement much easier.
I also recommend using Normal Orientation when placing them

Pattern Placement To place 2 hexagons in a pattern like shown on the image below 1. Start with both hexagons at the same position. 2. Move one of them by: 0.15, 0.08667, 0
Why 0.08667 instead of a round number?
This value is the of the hexagon, which makes the geometry accurate.
Color info:
Here’s the texture with all the colors and their corresponding numbers. Feel free to edit any of the colors in the texture to suit your needs.
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